nuclide/Source/shared
2019-08-18 13:08:30 -07:00
..
cstrike Fixed 'use' behaviour across FreeHL and FreeCS, fixing chargers and whatnot. Cleaned up old usage of FL_USERELEASED too. Changed FL_FLASHLIGHT to its bit. 2019-08-18 12:01:01 -07:00
scihunt FreeHL weapon updates related to ammo and numerous warnings by the compiler about things that don't really mean anything but I really like the 0% warnings count kthxbai 2019-08-17 19:35:31 -07:00
valve Make sure .viewzoom is reset upon weapon switch 2019-08-18 13:08:30 -07:00
decals.c Updated a whole bunch of stuff related to weapons and whatnot. I'm too tired to clean this up too. Will fix tomorrow. 2019-08-14 02:43:43 -07:00
decals.h Client: We're now reading skyname and setting the skybox (with fallback) in CSQC. Much rejoice 2019-03-14 20:13:02 +01:00
effects.c env_glow: added "shader" keyword to be used instead of a sprite model 2019-03-27 21:50:18 +01:00
pmove.c FreeHL weapon updates related to ammo and numerous warnings by the compiler about things that don't really mean anything but I really like the 0% warnings count kthxbai 2019-08-17 19:35:31 -07:00
spraylogo.cpp Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00