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dd33e2f67d
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Marco Hladik
dd33e2f67d
Make sure .viewzoom is reset upon weapon switch
2019-08-18 13:08:30 -07:00
..
cstrike
Fixed 'use' behaviour across FreeHL and FreeCS, fixing chargers and whatnot. Cleaned up old usage of FL_USERELEASED too. Changed FL_FLASHLIGHT to its bit.
2019-08-18 12:01:01 -07:00
scihunt
FreeHL weapon updates related to ammo and numerous warnings by the compiler about things that don't really mean anything but I really like the 0% warnings count kthxbai
2019-08-17 19:35:31 -07:00
valve
Make sure .viewzoom is reset upon weapon switch
2019-08-18 13:08:30 -07:00
decals.c
Updated a whole bunch of stuff related to weapons and whatnot. I'm too tired to clean this up too. Will fix tomorrow.
2019-08-14 02:43:43 -07:00
decals.h
Client: We're now reading skyname and setting the skybox (with fallback) in CSQC. Much rejoice
2019-03-14 20:13:02 +01:00
effects.c
env_glow: added "shader" keyword to be used instead of a sprite model
2019-03-27 21:50:18 +01:00
pmove.c
FreeHL weapon updates related to ammo and numerous warnings by the compiler about things that don't really mean anything but I really like the 0% warnings count kthxbai
2019-08-17 19:35:31 -07:00
spraylogo.cpp
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00