nuclide/Source
Marco Hladik dc95dd3c12 Fixed the BreakModel PVS thing.
Now also loading 'valve' whenever present.
2016-12-10 15:39:54 +01:00
..
Client Added env_sprite (non-looping) 2016-12-10 15:25:16 +01:00
Server Fixed the BreakModel PVS thing. 2016-12-10 15:39:54 +01:00
Shared Fixed the BreakModel PVS thing. 2016-12-10 15:39:54 +01:00
Builtins.h Added the scoreboard 2016-12-10 00:03:13 +01:00
Globals.h Added env_sprite (non-looping) 2016-12-10 15:25:16 +01:00
Math.h Improved pathfinding, early breakable model stuff 2016-12-03 20:25:03 +01:00