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Effects.c
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Fixed the BreakModel PVS thing.
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2016-12-10 15:39:54 +01:00 |
Radio.c
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Radio messages are now being cast in a bandwidth friendly way
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2016-12-07 20:38:26 +01:00 |
WeaponAK47.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponAUG.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponAWP.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponBase.c
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Radio messages are now being cast in a bandwidth friendly way
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2016-12-07 20:38:26 +01:00 |
WeaponC4Bomb.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponDeagle.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
WeaponElites.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponFiveSeven.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
WeaponG3SG1.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
WeaponGlock18.c
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Fixed a T buying bug
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2016-12-07 01:57:17 +01:00 |
WeaponKnife.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponM3.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
WeaponM4A1.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponMac10.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponMP5.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponP90.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponP228.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponPara.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
Weapons.c
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Added the scoreboard
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2016-12-10 00:03:13 +01:00 |
WeaponScout.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
WeaponSG550.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |
WeaponSG552.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponTMP.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponUMP45.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponUSP45.c
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Added env_sprite (non-looping)
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2016-12-10 15:25:16 +01:00 |
WeaponXM1014.c
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Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
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2016-12-05 19:06:24 +01:00 |