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.kdev4
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Added mp_winlimit and fixed a bug with selecting the C4 Bomb as well as changed the way input works during freezetime.
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2018-01-29 09:03:22 -08:00 |
AmbientSound.c
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Cleaned a few things up and fixed doors being able to be triggered from above
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2017-07-03 13:55:11 +02:00 |
Ammo.c
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Fixed #65
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2017-11-18 00:30:20 -06:00 |
ArmouryEntity.c
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Fixes for ArmouryEntity and fixed grenade weapon switching.
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2017-12-28 19:56:54 -08:00 |
Client.c
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Added mp_winlimit and fixed a bug with selecting the C4 Bomb as well as changed the way input works during freezetime.
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2018-01-29 09:03:22 -08:00 |
Damage.c
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Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
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2017-12-01 13:02:58 -06:00 |
Defs.h
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Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also.
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2018-02-12 07:24:08 -08:00 |
EntHostage.c
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Fixed hostage movement so that it fixes #22
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2017-07-03 04:12:45 +02:00 |
Entities.c
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Adjusting a few things, as well as adding a soon-custom gfx.wad
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2018-01-11 22:07:12 -08:00 |
EnvObjects.c
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Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
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2017-12-01 13:02:58 -06:00 |
Footsteps.c
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Fixed a stupid assumption about footsteps
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2017-11-17 15:20:51 -06:00 |
FuncBombTarget.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
FuncBreakable.c
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kill command kevlar fix. fixes #53
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2017-11-11 15:46:04 -06:00 |
FuncButton.c
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kill command kevlar fix. fixes #53
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2017-11-11 15:46:04 -06:00 |
FuncBuyZone.c
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Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
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2017-12-01 13:02:58 -06:00 |
FuncDoor.c
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kill command kevlar fix. fixes #53
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2017-11-11 15:46:04 -06:00 |
FuncDoorRotating.c
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kill command kevlar fix. fixes #53
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2017-11-11 15:46:04 -06:00 |
FuncEscapeZone.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
FuncHostageRescue.c
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Fixed a possible problem with hostages being rescued... multiple times in one frame.
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2017-11-22 15:34:09 -06:00 |
FuncLadder.c
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Weapon selection now cares about the grenade slot again.
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2017-07-01 20:31:35 +02:00 |
FuncPushable.c
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Cleaned a few things up and fixed doors being able to be triggered from above
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2017-07-03 13:55:11 +02:00 |
FuncVehicle.c
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Adjusted most fonts for the new FTE features... for now. Also made it so that the menu headers fade in closer to how it was done in WON Half-Life. Also func_vehicles spawn - but don't even bother testing them unless you're ready for glitches.
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2017-12-28 05:31:31 -08:00 |
FuncVIPSafetyZone.c
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Cleaning up...
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2017-05-01 01:21:49 +02:00 |
Input.c
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Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also.
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2018-02-12 07:24:08 -08:00 |
Light.c
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Fixed player animations
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2017-06-24 14:36:36 +02:00 |
Main.c
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Added mp_halftime and fixed the behaviour of not flushing the round before a second player joins.
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2018-01-29 10:14:30 -08:00 |
Makefile
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Added splitscreen stuff (experimental)
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2017-11-16 16:53:02 -06:00 |
Money.c
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Added some new cvars, such as fcs_knifeonly, fcs_swapteams, fcs_nopickups, fcs_reward_kill, fcs_penalty_pain, fcs_penalty_kill, fcs_maxmoney. Also fixed that exploding C4 does traceline collision checks against its targets. Sprays are sort-of in, but not fully.
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2017-12-01 13:02:58 -06:00 |
Player.c
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Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also.
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2018-02-12 07:24:08 -08:00 |
progs.src
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Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also.
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2018-02-12 07:24:08 -08:00 |
Rules.c
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Added mp_halftime and fixed the behaviour of not flushing the round before a second player joins.
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2018-01-29 10:14:30 -08:00 |
Server.kdev4
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Progs update
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2018-01-24 10:36:09 -08:00 |
Spawn.c
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Physics code update, including switch to TTF for text for easier handling of international languages. Delte your fte.cfg's for all this new stuff to take effect. More testing required also.
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2018-02-12 07:24:08 -08:00 |
Timer.c
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Fixed mp_timelimit! Thanks to wastelandpanda for reporting this.
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2018-01-29 20:32:00 -08:00 |
TraceAttack.c
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kill command kevlar fix. fixes #53
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2017-11-11 15:46:04 -06:00 |
Triggers.c
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kill command kevlar fix. fixes #53
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2017-11-11 15:46:04 -06:00 |
Vox.c
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Fixed #79 by updating the spectator check
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2017-11-19 20:03:30 -06:00 |