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client.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
defs.h
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Lots more documentation in server/*.c, minor fixes for some mod guns like
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2021-01-06 13:58:37 +01:00 |
entry.qc
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Server: We forgot to call Vote_Init(), which clears a bunch of serverinfo keys.
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2021-02-13 23:08:58 +01:00 |
footsteps.h
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Server: Move footstep precaches into Footsteps_Init
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2020-10-30 13:29:37 +01:00 |
footsteps.qc
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Server: Add water stepping, wading and swimming sounds + script definitions
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2021-02-13 23:06:06 +01:00 |
gamerules.h
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Gamerules: Make sure player is always passed as type 'base_player' via
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2020-10-30 11:28:59 +01:00 |
gamerules.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
include.src
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
logging.h
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Progs.src for server-side codebases are much simpler now, player class now
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2020-05-03 05:26:06 +02:00 |
logging.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
mapcycle.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
modelevent.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
nodes.h
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BotLib: Added basic waypointing and pathfinding system. They'll go about
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2020-12-23 07:53:43 +01:00 |
nodes.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
plugins.h
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Plugins: Change Plugin_ParseClientCommand to manipulate command strings
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2020-11-06 13:04:22 +01:00 |
plugins.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
sentences.h
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Progs.src for server-side codebases are much simpler now, player class now
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2020-05-03 05:26:06 +02:00 |
sentences.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
server.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
skill.h
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Go over the default.cfg's of all the example games. Make it so that
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2020-12-12 01:54:00 +01:00 |
skill.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
spawn.h
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Progs.src for server-side codebases are much simpler now, player class now
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2020-05-03 05:26:06 +02:00 |
spawn.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
traceattack.h
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Platform: Add gl_stipplealpha support to models.
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2020-10-25 11:50:15 +01:00 |
traceattack.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
vehicles.h
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Add func_tank, func_tankmortar and generally faff about with input code.
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2020-09-04 21:28:06 +02:00 |
vehicles.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
vote.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
vox.h
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Progs.src for server-side codebases are much simpler now, player class now
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2020-05-03 05:26:06 +02:00 |
vox.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |
weapons.h
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Unscrew player animation and fix a bug involving botlib overriding
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2021-01-06 15:54:17 +01:00 |
weapons.qc
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Move game-specific sources into their respective mod-dirs. This was planned
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2021-02-08 13:35:15 +01:00 |