nuclide/Source/server
Marco Hladik 17bb60c221 env_glow: Moved to clientside, added some fancyness to it.
FreeHL/SH: Weapon prediction improvements
FreeCS: Added back in basic bullet-penetration/wallbanging. It doesn't do anything but go through 4 layers. I made a testmap on which I'll start document 1.5 wallbanging behaviour.
2019-03-26 14:37:34 +01:00
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cstrike Prediction: Propagate jumptime and teleport_time 2019-03-25 01:49:27 +01:00
rewolf - Added Rewolf decore_* entities from the demo 2019-03-19 20:01:24 +01:00
scihunt env_glow: Moved to clientside, added some fancyness to it. 2019-03-26 14:37:34 +01:00
valve env_glow: Moved to clientside, added some fancyness to it. 2019-03-26 14:37:34 +01:00
client.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
cstrike.src File tree structure rearrangements. Getting rid of binary pk3 files. 2019-03-13 16:48:58 +01:00
defs.h - Added Rewolf decore_* entities from the demo 2019-03-19 20:01:24 +01:00
entry.c - Added Rewolf decore_* entities from the demo 2019-03-19 20:01:24 +01:00
flashlight.c Client: We're now reading skyname and setting the skybox (with fallback) in CSQC. Much rejoice 2019-03-14 20:13:02 +01:00
footsteps.c - Added Rewolf decore_* entities from the demo 2019-03-19 20:01:24 +01:00
Makefile Major cleanup and restructuring. This breaks everything. I'm very, very sorry. 2019-01-19 05:50:25 +01:00
rewolf.src - Added Rewolf decore_* entities from the demo 2019-03-19 20:01:24 +01:00
scihunt.src - Added Rewolf decore_* entities from the demo 2019-03-19 20:01:24 +01:00
server.c Valve progs boots now. 2019-01-21 03:00:14 +01:00
spawn.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
traceattack.c env_glow: Moved to clientside, added some fancyness to it. 2019-03-26 14:37:34 +01:00
valve.src - Added Rewolf decore_* entities from the demo 2019-03-19 20:01:24 +01:00
vox.c Added custom GLSL updates, that add monochrome rendering (for better 3D Anaglyph support) 2019-02-20 14:30:16 +01:00