nuclide/Source/server/scihunt
2019-03-13 17:19:59 +01:00
..
client.c Change all references to .items to .g_items because fteqw assumes too much and ruins the 3d-view when certain bits are set. 2019-03-13 17:19:59 +01:00
input.c Flashlight: Add the HUD indicator in the 'valve' base 2019-03-09 15:50:11 +01:00
monster_scientist.cpp Fix damage overlay for splitscreen games 2019-03-12 01:22:50 +01:00
server.c scihunt: Added support for parsing SH_Data files, gave it its own game 2019-03-01 13:55:56 +01:00
shdata_parse.c Flashlight: Add the HUD indicator in the 'valve' base 2019-03-09 15:50:11 +01:00