nuclide/Source/Client
Marco Hladik cb5a002c45 Fixed player animations
Added weapon model to player models
Fixed networking of weapon events
Cleaned up the whole font business
2017-06-24 14:36:36 +02:00
..
Defs.h Fixed player animations 2017-06-24 14:36:36 +02:00
Draw.c Fixed player animations 2017-06-24 14:36:36 +02:00
Entities.c Fixed player animations 2017-06-24 14:36:36 +02:00
Event.c Fixed player animations 2017-06-24 14:36:36 +02:00
HUD.c Cleaning up... 2017-05-01 01:21:49 +02:00
HUDCrosshair.c Cleaning up... 2017-05-01 01:21:49 +02:00
HUDOrbituaries.c Cleaning up... 2017-05-01 01:21:49 +02:00
HUDWeaponSelect.c Fixed weapon switching in reverse, fixed radius damages healing players on special occasions... 2017-06-21 21:07:23 +02:00
Init.c Fixed player animations 2017-06-24 14:36:36 +02:00
Nightvision.c Fixed player animations 2017-06-24 14:36:36 +02:00
Player.c Fixed player animations 2017-06-24 14:36:36 +02:00
progs.src Main menu work going forward. Fixes towards hostage movement (new FTE requires this) as well as misc HUD fixes. 2017-04-30 23:19:10 +02:00
Sound.c Cleaning up... 2017-05-01 01:21:49 +02:00
VGUI.c Translation files. 2017-06-21 16:15:04 +02:00
VGUI.h Cleaning up... 2017-05-01 01:21:49 +02:00
VGUIBuyMenu.c Fixed player animations 2017-06-24 14:36:36 +02:00
VGUIMOTD.c Fixed player animations 2017-06-24 14:36:36 +02:00
VGUIObjects.c Fixed player animations 2017-06-24 14:36:36 +02:00
VGUIRadio.c Fixed player animations 2017-06-24 14:36:36 +02:00
VGUIScoreboard.c Fixed player animations 2017-06-24 14:36:36 +02:00
VGUISpectator.c Fixed player animations 2017-06-24 14:36:36 +02:00
VGUITeamSelect.c Fixed player animations 2017-06-24 14:36:36 +02:00
View.c Cleaning up... 2017-05-01 01:21:49 +02:00