nuclide/valve/data.pk3dir/sound
2020-09-02 04:09:33 +02:00
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items_valve.sndshd Counter-Strike: Precache item pickup sound shaders in advance, also 2020-05-02 00:24:54 +02:00
monsters_valve.sndshd Half-Life: Updated monster sound shader definitions. 2020-08-03 23:40:32 +02:00
player_valve.sndshd PMove: Added a bit of a punchangle when falling/falldamage hits 2020-09-02 04:09:33 +02:00
weapons_valve.sndshd A bunch of mod changes contributed to by Xylemon, mixed together with 2020-04-05 02:25:27 +02:00