nuclide/Documentation/Materials/commands/vmap_offset.md

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# Materials: VMap Commands {#mat_vmap}
## vmap_offset
### Syntax {#syntax}
**vmap_offset <float>**
### Overview {#overview}
Offsets a surface along the vertex normals by N.N units. Used in
celshading for those black edges. This is the sort-of the compiler
version of [polygonOffset](polygonOffset)