VGUI-Menu: friendList, chat backend, textview class proto SurfaceProps: Flesh impacts recognition PropData: BreakModels now use a bodyque to limit possible physics overhead PMove: falldamage, liquids can now be configured via external decl NSWeapon: added alternative punchangle based on springs, 'punchSpring X Y Z' in decl API: Team class management APIS NSPhysicsEntity: Optimised, optimised, optimised. New cvar: phys_lowspec. Scraping, impact effects etc have been added. More polish everywhere else
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338 B
Material Command List
vmap_clonematerial
Syntax
vmap_cloneMaterial <material>
Overview
A material with this directive will inherit the target material's properties and appearance. Be careful, this can lead to an infinite loop if a cloning material references another cloning material or itself.