nuclide/Source/Client
eukara cd6263299e Fixed #79 by updating the spectator check
Fixed the smoke-grenade smoke not clearing upon next round
Changed in_rawinput to 0 for now, since it was causing problems
Fixed the RadiusDamage function in regards to regular explosions
Deleted the unnecessary lines trying to respect 'timelimit', which is deprecated afaik
Changed the sizes of individual grenades so that they'll be thrown more easily across crates and corners
Added an early preview of loading map overviews. They are not really usable and merely a work in progress on my end. They will be finished soon though.
2017-11-19 20:03:30 -06:00
..
Defs.h Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Draw.c Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Entities.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Event.c Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
HUD.c Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
HUDCrosshair.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
HUDOrbituaries.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
HUDScope.c Fixed multi_source trigger problem on complex maps like de_aztec 2017-07-01 02:39:15 +02:00
HUDWeaponSelect.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Init.c Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Makefile Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Nightvision.c Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Overview.c Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Player.c Added sv_voxannounce, which will advertise the time remaining 2017-11-18 15:21:39 -06:00
progs.src Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Sound.c Added sv_voxannounce, which will advertise the time remaining 2017-11-18 15:21:39 -06:00
VGUI.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
VGUI.h Fixed a potential client crash with cl_thirdperson set to 1 2017-11-13 16:52:01 -06:00
VGUIBuyMenu.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
VGUIMOTD.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
VGUIObjects.c Fixed a potential client crash with cl_thirdperson set to 1 2017-11-13 16:52:01 -06:00
VGUIRadio.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
VGUIScoreboard.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
VGUISpectator.c Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
VGUITeamSelect.c Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
View.c Fixed #65 2017-11-18 00:30:20 -06:00