nuclide/Source
eukara cd6263299e Fixed #79 by updating the spectator check
Fixed the smoke-grenade smoke not clearing upon next round
Changed in_rawinput to 0 for now, since it was causing problems
Fixed the RadiusDamage function in regards to regular explosions
Deleted the unnecessary lines trying to respect 'timelimit', which is deprecated afaik
Changed the sizes of individual grenades so that they'll be thrown more easily across crates and corners
Added an early preview of loading map overviews. They are not really usable and merely a work in progress on my end. They will be finished soon though.
2017-11-19 20:03:30 -06:00
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Client Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Menu Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Server Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Shared Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Web Player drops primary weapon/bomb now upon death 2017-06-27 02:04:25 +02:00
Builtins.h Fixed some equipment purchases 2017-11-15 20:25:20 -06:00
FreeCS-CE.prj Fixed #79 by updating the spectator check 2017-11-19 20:03:30 -06:00
Globals.h Added splitscreen stuff (experimental) 2017-11-16 16:53:02 -06:00
Math.h Fixed a stupid assumption about footsteps 2017-11-17 15:20:51 -06:00