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b003b933b4
nuclide
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Marco Hladik
b003b933b4
Adjusted most fonts for the new FTE features... for now. Also made it so that the menu headers fade in closer to how it was done in WON Half-Life. Also func_vehicles spawn - but don't even bother testing them unless you're ready for glitches.
2017-12-28 05:31:31 -08:00
..
Client
Adjusted most fonts for the new FTE features... for now. Also made it so that the menu headers fade in closer to how it was done in WON Half-Life. Also func_vehicles spawn - but don't even bother testing them unless you're ready for glitches.
2017-12-28 05:31:31 -08:00
Menu
Adjusted most fonts for the new FTE features... for now. Also made it so that the menu headers fade in closer to how it was done in WON Half-Life. Also func_vehicles spawn - but don't even bother testing them unless you're ready for glitches.
2017-12-28 05:31:31 -08:00
Server
Adjusted most fonts for the new FTE features... for now. Also made it so that the menu headers fade in closer to how it was done in WON Half-Life. Also func_vehicles spawn - but don't even bother testing them unless you're ready for glitches.
2017-12-28 05:31:31 -08:00
Shared
Big improvements to sprays. No more infokeys, support for colored sprays and much more.
2017-12-19 13:02:01 -08:00
Web
Player drops primary weapon/bomb now upon death
2017-06-27 02:04:25 +02:00
Builtins.h
Added shell ejection to the view
2017-11-20 11:16:42 -06:00
FreeCS-CE.prj
Actual sources for commit dccd39b66c8f76221277e16482d44af9b5a63581
2017-11-27 00:52:25 -06:00
Globals.h
Fixed a possible problem with hostages being rescued... multiple times in one frame.
2017-11-22 15:34:09 -06:00
Math.h
Fixed a stupid assumption about footsteps
2017-11-17 15:20:51 -06:00