nuclide/Source/client/cstrike
Marco Hladik 97ea5e6208 Initial commit of the new VGUI replacement code. This dates back to the days
of TW 1.2 (the version that never got released) and besides some primitive
windowing is usable enough in its current state.

Misc fixes to FreeCS as well.
2019-08-03 10:40:34 -07:00
..
defs.h Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
draw.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
entities.c Cleanup: Change instances of _x to [0], y to [1] and z to [2] 2019-03-13 22:03:57 +01:00
event.c Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
hud.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
hudcrosshair.c Valve progs boots now. 2019-01-21 03:00:14 +01:00
hudorbituaries.c Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
hudscope.c Cleanup: Change instances of _x to [0], y to [1] and z to [2] 2019-03-13 22:03:57 +01:00
hudweaponselect.c Cleanup: Change instances of _x to [0], y to [1] and z to [2] 2019-03-13 22:03:57 +01:00
init.c Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
input.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00
nightvision.c Major cleanup and restructuring. This breaks everything. I'm very, very sorry. 2019-01-19 05:50:25 +01:00
overview.c cl_radar 2, map overview player visibility improvements 2019-03-24 19:37:48 +01:00
player.c Prediction: Propagate jumptime and teleport_time 2019-03-25 01:49:27 +01:00
vgui_buymenu.cpp Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
vgui_motd.cpp Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
view.c Valve progs boots now. 2019-01-21 03:00:14 +01:00