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nuclide
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a6b301755e
nuclide
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valve
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data.pk3dir
History
Marco Hladik
11b7b11fe1
GLSL: Make models respect iris adaption
2020-04-01 12:23:33 +02:00
..
gfx
Added missing frag-net logo.
2020-04-01 01:12:00 +02:00
glsl
GLSL: Make models respect iris adaption
2020-04-01 12:23:33 +02:00
particles
Effect_Blood can now take 'color' as a parameter. Also added some basic
2020-03-24 11:20:21 +01:00
textures
default.cfg
Added float(string)Skill_GetValue so we can properly support variable skill
2020-03-26 08:13:23 +01:00
gfx.wad
skill.cfg
Valve: Added health for MONSTER_BARNACLE
2020-03-30 13:50:52 +02:00