nuclide/Source/shared
Marco Hladik 9d869d5c0a Fix damage overlay for splitscreen games
Starting to mess with decal colours. DO NOT TOUCH. This is awaiting engine fixes potentially.
2019-03-12 01:22:50 +01:00
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cstrike cstrike: changed gravity modifier for the grenades. Assuming they're half, since consistent with HL's default frag. 2019-03-02 01:03:39 +01:00
scihunt Fix damage overlay for splitscreen games 2019-03-12 01:22:50 +01:00
valve Fix damage overlay for splitscreen games 2019-03-12 01:22:50 +01:00
decals.c Fix damage overlay for splitscreen games 2019-03-12 01:22:50 +01:00
decals.h Fix damage overlay for splitscreen games 2019-03-12 01:22:50 +01:00
effects.c Fix damage overlay for splitscreen games 2019-03-12 01:22:50 +01:00
pmove.c PMove: Run Game_Input after physics are run, to make sure that weapons like e.g. the C4 know when we're inside a zone trigger 2019-03-03 11:57:42 +01:00
spraylogo.cpp Major cleanup and restructuring. This breaks everything. I'm very, very sorry. 2019-01-19 05:50:25 +01:00