11 lines
480 B
Markdown
11 lines
480 B
Markdown
# Singleplayer Systems {#sp}
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## Nodegraph System {#nodegraph}
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The **Nodegraph** is the navigation mesh used by the majority of the singleplayer AI.
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Unlike [waypoints for bots](@ref bot_waypoints), the node graph is generated automatically by the game-logic out of entities, such as info_node and info_node_air.
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The resulting node graph is then stored under `gamedir/data/MAPNAME.way`.
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It is stored in the format required by the engine to perform routing calculations for us.
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