nuclide/Source/client/cstrike.src
Marco Hladik 97ea5e6208 Initial commit of the new VGUI replacement code. This dates back to the days
of TW 1.2 (the version that never got released) and besides some primitive
windowing is usable enough in its current state.

Misc fixes to FreeCS as well.
2019-08-03 10:40:34 -07:00

93 lines
1.9 KiB
Text
Executable file

#pragma target fte
#pragma progs_dat "../../cstrike/data.pk3dir/csprogs.dat"
#define CSQC
#define CSTRIKE
#includelist
../builtins.h
../defs.h
../shared/cstrike/defs.h
../math.h
../materials.h
../events.h
../entities.h
cstrike/defs.h
defs.h
../vgui/include.src
voice.c
sound.c
text.c
../shared/cstrike/weaponak47.c
../shared/cstrike/weaponaug.c
../shared/cstrike/weaponawp.c
../shared/cstrike/weaponc4bomb.c
../shared/cstrike/weapondeagle.c
../shared/cstrike/weaponelites.c
../shared/cstrike/weaponfiveseven.c
../shared/cstrike/weaponflashbang.c
../shared/cstrike/weapong3sg1.c
../shared/cstrike/weaponglock18.c
../shared/cstrike/weaponhegrenade.c
../shared/cstrike/weaponknife.c
../shared/cstrike/weaponm3.c
../shared/cstrike/weaponm4a1.c
../shared/cstrike/weaponmac10.c
../shared/cstrike/weaponmp5.c
../shared/cstrike/weaponp228.c
../shared/cstrike/weaponp90.c
../shared/cstrike/weaponpara.c
../shared/cstrike/weaponscout.c
../shared/cstrike/weaponsg550.c
../shared/cstrike/weaponsg552.c
../shared/cstrike/weaponsmokegrenade.c
../shared/cstrike/weapontmp.c
../shared/cstrike/weaponump45.c
../shared/cstrike/weaponusp45.c
../shared/cstrike/weaponxm1014.c
../shared/cstrike/basegun.c
../shared/cstrike/weapons.c
../shared/cstrike/radio.c
../shared/cstrike/equipment.c
../shared/cstrike/animations.c
../shared/pmove.c
../gs-entbase/client.src
../shared/decals.c
../shared/effects.c
../shared/spraylogo.cpp
cstrike/overview.c
../shared/valve/player.cpp
player.c
predict.c
events.c
cstrike/view.c
view.c
damage.c
chat.c
cstrike/nightvision.c
cstrike/hudcrosshair.c
cstrike/hudscope.c
cstrike/hudweaponselect.c
cstrike/hudorbituaries.c
cstrike/hud.c
vgui.cpp
cstrike/vgui_buymenu.cpp
cstrike/vgui_motd.cpp
cstrike/draw.c
cstrike/entities.c
cstrike/event.c
cstrike/init.c
cstrike/player.c
entities.c
cstrike/input.c
entry.c
#endlist