..
cstrike
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
rewolf
- Added Rewolf decore_* entities from the demo
2019-03-19 20:01:24 +01:00
scihunt
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
valve
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
chat.c
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
cstrike.src
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
damage.c
Fix damage overlay for splitscreen games
2019-03-12 01:22:50 +01:00
defs.h
Added cvar zoom_sensitivity (Default 1).
2019-03-31 20:52:22 +02:00
entities.c
Fix damage overlay for splitscreen games
2019-03-12 01:22:50 +01:00
entry.c
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
events.c
File tree structure rearrangements. Getting rid of binary pk3 files.
2019-03-13 16:48:58 +01:00
Makefile
Major cleanup and restructuring. This breaks everything. I'm very, very sorry.
2019-01-19 05:50:25 +01:00
player.c
cl_radar 2, map overview player visibility improvements
2019-03-24 19:37:48 +01:00
predict.c
env_glow: Moved to clientside, added some fancyness to it.
2019-03-26 14:37:34 +01:00
rewolf.src
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
scihunt.src
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
sound.c
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
text.c
Cleanup: Change instances of _x to [0], y to [1] and z to [2]
2019-03-13 22:03:57 +01:00
util.c
Valve progs boots now.
2019-01-21 03:00:14 +01:00
valve.src
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
vgui.cpp
Initial commit of the new VGUI replacement code. This dates back to the days
2019-08-03 10:40:34 -07:00
view.c
env_glow: Moved to clientside, added some fancyness to it.
2019-03-26 14:37:34 +01:00
voice.c
January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it.
2019-01-29 03:40:14 +01:00