..
Defs.h
Implemented smoke and flash grenades.
2017-07-02 22:49:22 +02:00
Draw.c
Weapon selection now cares about the grenade slot again.
2017-07-01 20:31:35 +02:00
Entities.c
Fixed player animations
2017-06-24 14:36:36 +02:00
Event.c
Implemented smoke and flash grenades.
2017-07-02 22:49:22 +02:00
HUD.c
Implemented smoke and flash grenades.
2017-07-02 22:49:22 +02:00
HUDCrosshair.c
Made some tweaks to the bomb ( Fixes #13 )
2017-06-26 00:04:06 +02:00
HUDOrbituaries.c
Simplified a whole bunch of GUI stuff
2017-06-26 11:12:16 +02:00
HUDScope.c
Fixed multi_source trigger problem on complex maps like de_aztec
2017-07-01 02:39:15 +02:00
HUDWeaponSelect.c
Implemented smoke and flash grenades.
2017-07-02 22:49:22 +02:00
Init.c
Implemented smoke and flash grenades.
2017-07-02 22:49:22 +02:00
Nightvision.c
Fixed player animations
2017-06-24 14:36:36 +02:00
Player.c
Fixed player animations
2017-06-24 14:36:36 +02:00
progs.src
Fixed multi_source trigger problem on complex maps like de_aztec
2017-07-01 02:39:15 +02:00
Sound.c
Cleaning up...
2017-05-01 01:21:49 +02:00
VGUI.c
Fixed multi_source trigger problem on complex maps like de_aztec
2017-07-01 02:39:15 +02:00
VGUI.h
Cleaning up...
2017-05-01 01:21:49 +02:00
VGUIBuyMenu.c
Simplified a whole bunch of GUI stuff
2017-06-26 11:12:16 +02:00
VGUIMOTD.c
Simplified a whole bunch of GUI stuff
2017-06-26 11:12:16 +02:00
VGUIObjects.c
Weapon selection now cares about the grenade slot again.
2017-07-01 20:31:35 +02:00
VGUIRadio.c
Player drops primary weapon/bomb now upon death
2017-06-27 02:04:25 +02:00
VGUIScoreboard.c
Player drops primary weapon/bomb now upon death
2017-06-27 02:04:25 +02:00
VGUISpectator.c
Simplified a whole bunch of GUI stuff
2017-06-26 11:12:16 +02:00
VGUITeamSelect.c
Simplified a whole bunch of GUI stuff
2017-06-26 11:12:16 +02:00
View.c
Implemented smoke and flash grenades.
2017-07-02 22:49:22 +02:00