nuclide/src/client
2022-03-02 20:37:40 -08:00
..
chat.qc Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text 2021-11-04 22:48:19 +01:00
damage.qc Replace CSQC_Parse_Damage with our own, add EV_DAMAGE. Make sure trigger_hurt 2021-12-17 18:20:30 -08:00
defs.h Client: Allow mods to override entity updates of gs-entbase. 2022-02-11 17:09:08 -08:00
detailtex.qc Replace CSQC_Parse_Damage with our own, add EV_DAMAGE. Make sure trigger_hurt 2021-12-17 18:20:30 -08:00
efx.h Client: Add an OSD for various EFX debug info when s_al_debug is enabled. 2021-04-27 12:53:21 +02:00
efx.qc Various tweaks to documentation inside the codebase, more verbose general 2022-02-23 01:17:05 -08:00
entities.qc Massive revamp of the Nuclide system classes, more efficient networking 2021-10-20 01:19:10 +02:00
entry.qc base_player: Add Death() method that'll let the client know when to render 2022-03-02 20:37:40 -08:00
fade.h Client: Add fade.h and add definition in worldspawn's QUAKED comment for 2022-01-02 21:21:06 -08:00
fade.qc Client: Add fade.h and add definition in worldspawn's QUAKED comment for 2022-01-02 21:21:06 -08:00
fog.qc Client/Server: Add server controllable fogparms using serverinfo 2021-02-22 17:49:55 +01:00
font.h Client: Add helper functions for right-aligned text drawing. 2022-01-31 17:04:08 -08:00
font.qc Client: Some fixes for handling player/spectator classes, both share now the 2022-01-31 17:38:01 -08:00
include.src Cleaning up some warnings. 2022-02-01 13:37:21 -08:00
modelevent.qc Implement and parse the propdata system from Source 2004 and make our 2021-09-17 19:31:22 +02:00
music.qc Overhaul prediction routines by boxing the generic client attributes away 2021-05-08 17:44:16 +02:00
player.qc Clean up the base classes, get rid of having to manually include the entbase 2022-01-20 16:23:29 -08:00
predict.qc Client: Verify our pSeat player entity directly, don't assume 'self' is the 2022-02-10 13:31:57 -08:00
prints.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
sentences.qc Various tweaks to documentation inside the codebase, more verbose general 2022-02-23 01:17:05 -08:00
shake.qc Cleaning up some warnings. 2022-02-01 13:37:21 -08:00
sky.qc Server: Flush 'skyname' serverinfo before setting the .bsp one, to prevent 2021-04-22 12:14:56 +02:00
sound.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
text.qc Client: Change Font_GetStringWidth() to Font_StringWidth(). 2022-01-31 15:39:08 -08:00
textmenu.h Counter-Strike: Make the text-menu use the new Textmenu_Toggle call, so 2021-02-14 00:20:32 +01:00
textmenu.qc Counter-Strike: Make the text-menu use the new Textmenu_Toggle call, so 2021-02-14 00:20:32 +01:00
titles.qc Various tweaks to documentation inside the codebase, more verbose general 2022-02-23 01:17:05 -08:00
vgui.qc NSEntity: Add ClientRemove() method so sub-classes can control what happens 2022-02-17 22:16:35 -08:00
view.qc Client: Fix bug where muzzleflashes wouldn't show up in FreeHL. 2022-02-22 12:01:31 -08:00
voice.qc Cleanup: get rid of the ancient Font_LoadFont() wrapper, pipe _all_ text 2021-11-04 22:48:19 +01:00
way.qc Waypoint-system: You can now unlink waypoints (either one or two way...) 2021-12-18 17:50:43 -08:00