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929b7668e0
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Marco Hladik
929b7668e0
Fixed Scientist Hunt weapons to work with some of the new weapon base stuff
2019-08-21 16:06:14 -07:00
..
cstrike
Fixed 'use' behaviour across FreeHL and FreeCS, fixing chargers and whatnot. Cleaned up old usage of FL_USERELEASED too. Changed FL_FLASHLIGHT to its bit.
2019-08-18 12:01:01 -07:00
scihunt
Fixed Scientist Hunt weapons to work with some of the new weapon base stuff
2019-08-21 16:06:14 -07:00
valve
Propagation of some of the weapon variables needed for prediction. Resetting of map entities for when a solo player spawns (risky, but needs testing!)
2019-08-21 15:49:35 -07:00
decals.c
Updated a whole bunch of stuff related to weapons and whatnot. I'm too tired to clean this up too. Will fix tomorrow.
2019-08-14 02:43:43 -07:00
decals.h
Client: We're now reading skyname and setting the skybox (with fallback) in CSQC. Much rejoice
2019-03-14 20:13:02 +01:00
effects.c
env_glow: added "shader" keyword to be used instead of a sprite model
2019-03-27 21:50:18 +01:00
pmove.c
Propagation of some of the weapon variables needed for prediction. Resetting of map entities for when a solo player spawns (risky, but needs testing!)
2019-08-21 15:49:35 -07:00
spraylogo.cpp
More nasty prediction related changes. This is still considered experimental and visually it's very glitchy.
2019-08-20 23:02:35 -07:00