nuclide/platform/vmap_tex.pk3dir/textures/common
Marco Hladik 143a00e94e
Fix light_dynamic (static) from not spawning in CSQC. Add r_skipDiffuse to rtlight.glsl,
add SURF_PENETRATE, which will make bullets pass right through them when
BULLETPENETRATION is set. Go over and refactor a lot of base_client, player
and spectator code to facilitate both permanent and temporary spectators
better. Add experimental env_glow lens flare code. Fix material ID detection
bug for Q3 based BSPs. A couple helper functions were added to src/client/utils.cpp
but they are not yet final.
2022-03-17 21:05:47 -07:00
..
alpha_0.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
alpha_0.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
alpha_25.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
alpha_25.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
alpha_50.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
alpha_50.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
alpha_75.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
alpha_75.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
alpha_100.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
alpha_100.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
areaportal.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
areaportal.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
blank.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
blocklight.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
blocklight.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
caulk.mat Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
caulk.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
caulkslime.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
caulkslime.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
caulkwater.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
caulkwater.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
climb.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
climb.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
clip.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
clip.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
clipdirt.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
clipglass.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
clipgrenade.mat Add common/clipgrenade to vmap_tex.pk3dir. 2021-09-24 12:11:36 +02:00
clipgrenade.tga Add common/clipgrenade to vmap_tex.pk3dir. 2021-09-24 12:11:36 +02:00
clipmetal.mat Fix light_dynamic (static) from not spawning in CSQC. Add r_skipDiffuse to rtlight.glsl, 2022-03-17 21:05:47 -07:00
clipmetal.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
clipplayer.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
clipplayer.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
clipsnow.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
cliptile.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
clipvehicle.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
clipvehicle.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
clipwood.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
clipwood.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
donotenter.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
donotenter.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
hint.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
hint.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
hitmesh.mat Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
hitmesh.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
lightgrid.mat Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
lightgrid.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
nodraw.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
nodraw.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
origin.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
origin.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
rtsurface.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
rtsurface.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
skip.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
skip.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
skyportal.mat Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
skyportal.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
terrain.mat Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
terrain.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
terrain2.mat Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00
trigger.mat vmap_tex.pk3dir: Add surfaceParm nolightmap to textures/common/*.mat where 2021-04-21 17:36:31 +02:00
trigger.tga Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00