14 lines
No EOL
373 B
Markdown
14 lines
No EOL
373 B
Markdown
# Material Command List {#mat_commands}
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### specularMap {#specularMap}
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#### Syntax
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**specularMap <texturepath/texturename>**
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#### Overview
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Can set the specularity of the surface in relation to dlights.
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Specularity is the intensity of the light reflecting off the surface. In
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special cases some [GLSL programs](Shaders) might use the
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texture it for other purposes, too. |