nuclide/src/gs-entbase/shared
2023-10-11 01:05:19 -07:00
..
ambient_generic.qc Client: add new cheat cvar: r_skipWorld 2023-10-11 01:05:19 -07:00
decals.qc Clean up some warnings 2023-07-16 22:46:26 -07:00
env_beam.qc env_beam/env_laser: Add ::RendererRestarted to fix textures upon video memory refreshes 2023-09-20 20:53:13 -07:00
env_bubbles.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
env_fire.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
env_fog.qc env_glow: from client-side only entity to shared. also support other rendermodes (accurate to GoldSrc) 2023-09-19 23:01:59 -07:00
env_fog_controller.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
env_glow.qc env_glow: Fix warning. 2023-10-03 11:05:38 -07:00
env_laser.qc env_beam/env_laser: Add ::RendererRestarted to fix textures upon video memory refreshes 2023-09-20 20:53:13 -07:00
env_projectedtexture.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
env_shockwave.qc env_shockwave: Initial implementation of this SoHL entity 2023-10-06 00:20:48 -07:00
env_sprite.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
env_steam.qc env_glow: from client-side only entity to shared. also support other rendermodes (accurate to GoldSrc) 2023-09-19 23:01:59 -07:00
func_conveyor.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
func_friction.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
func_illusionary.qc func_wall/func_illusionary: get rid of this optimisation that messes with odd world data 2023-09-22 14:38:52 -07:00
func_ladder.qc trigger_relay: Set m_iValue so that multisources will work properly that get targetted by them 2022-12-14 16:51:16 -08:00
func_monitor.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
func_tankmortar.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
func_vehicle.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
func_wall.qc func_wall/func_illusionary: get rid of this optimisation that messes with odd world data 2023-09-22 14:38:52 -07:00
info_particle_system.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
info_waypoint.qc env_glow: from client-side only entity to shared. also support other rendermodes (accurate to GoldSrc) 2023-09-19 23:01:59 -07:00
light_dynamic.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
point_spotlight.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
prop_physics_multiplayer.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
prop_rope.qc trigger_once/multiple/teleport/camera, prop_rope: Save/Restore fixes 2023-10-03 11:00:28 -07:00
prop_vehicle_driveable.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
trigger_camera.qc trigger_once/multiple/teleport/camera, prop_rope: Save/Restore fixes 2023-10-03 11:00:28 -07:00
trigger_gravity.qc GS-EntBase: Fix formatting in a few class definitions 2023-10-03 10:54:49 -07:00
trigger_push.qc trigger_push: Support for the 'target' spawn key. 2023-05-10 16:13:28 -07:00
worldspawn.qc worldspawn: set 'gametitle' serverinfo when applicable 2023-09-27 14:07:08 -07:00