nuclide/Documentation/Materials/SurfaceCommands/fullbrightmap.md

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Material Command List

fullbrightMap

Syntax

fullbrightMap <texturepath/texturename>

Overview

The texture is essentially a fullbright overlay on top of the diffuse/albedomap.

Not all Shaders support them. In some, like the unlit shader, the diffusemap is always fullbright.