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nuclide
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4a8f4a6082
nuclide
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platform
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base_scripts.pk3dir
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scripts
History
Marco Cawthorne
d75f5ec43b
Platform: textures named 'TRIGGER' are always invisible.
2023-10-11 01:05:31 -07:00
..
custinfoparms.txt
Add 'surfaceparm projectile' support, so non-solid surfaces can
2022-04-13 16:58:42 -07:00
drawdebug.shader
Platform: textures named 'TRIGGER' are always invisible.
2023-10-11 01:05:31 -07:00
drawportal.shader
add class NSPortal (initial work, plus custom pmove changes).
2023-05-27 11:58:34 -07:00
propdata.txt
Add support for Source styled surfaceproperties.txt definitions, which
2021-10-15 19:01:36 +02:00
surfaceproperties.txt
Move the duties of hlmaterials.txt into surfaceproperties.txt, since Source has a 'gamematerial' keyword we should use instead.
2022-10-16 00:36:18 -07:00
ui_style.txt
Huge cleanup. Add initial code for the revamped material definition system.
2022-06-01 17:38:52 -07:00