nuclide/platform/base_scripts.pk3dir
Marco Cawthorne 4a8f4a6082
Add a whole bunch of new bot features, including bot profiles.
Developers: the internal class `bot` is now `NSBot`, and an entityDef
of the old name will be instantiated instead.

Override defs/bot.def in your mod and make it use any custom spawnclass
you wish. Now games don't have to override `addbot` or `bot_add` inside
the multiplayer game rules.

There's also more console commands. Clients now have access to:
addBot, killAllBots, killClass [classname], killMovables, trigger [targetname], input [entnum] [input] [data], listBotProfiles, listTargets, teleport [targetname], teleportToClass [classname], respawnEntities, spawn
2024-01-26 19:27:50 -08:00
..
def Add a whole bunch of new bot features, including bot profiles. 2024-01-26 19:27:50 -08:00
efx Introduced the new OpenAL EFX handling subsystem. It's fully user-definable 2021-04-22 11:33:48 +02:00
fonts Platform: minor cleanup, updated fonts/ 2023-03-12 16:00:31 -07:00
particles Add platform/base_scripts.pk3dir/particles/burn.cfg. 2022-01-20 16:38:49 -08:00
scripts Platform: textures named 'TRIGGER' are always invisible. 2023-10-11 01:05:31 -07:00
sound NSMoverEntity: Improvements so transformation and rotation is easier at the same time. 2023-03-14 00:06:19 -07:00