nuclide/platform/base_glsl.pk3dir
Marco Hladik cce2429308 Added gl_stipplealpha for fun, as well as rm_unlit_additive and rm_unlit_texture
to override the expected behaviour of rendering additive/texture rendermode
surfaces fullbright.
2020-10-24 07:04:30 +02:00
..
glsl Added gl_stipplealpha for fun, as well as rm_unlit_additive and rm_unlit_texture 2020-10-24 07:04:30 +02:00