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nuclide
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389ece17d5
nuclide
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src
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Marco Cawthorne
409ee3fa1f
Client: force set r_fullbrightSkins to 0 because otherwise the engine will mess with lighting on any entity with a colormap
2022-08-07 15:03:38 -07:00
..
botlib
Initial work towards the NSWeapon class. Testing will happen in base/ under the NEW_INVENTORY define.
2022-07-25 09:31:37 -07:00
client
Client: force set r_fullbrightSkins to 0 because otherwise the engine will mess with lighting on any entity with a colormap
2022-08-07 15:03:38 -07:00
gs-entbase
Add helpers across the codebase to deal with networking ents. I tried prototyped a more elegant solution the compiler didn't like - the language should really deal with this.
2022-08-07 14:12:55 -07:00
materials
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
2022-07-07 09:10:14 -07:00
menu-fn
Add helpers across the codebase to deal with networking ents. I tried prototyped a more elegant solution the compiler didn't like - the language should really deal with this.
2022-08-07 14:12:55 -07:00
menu-vgui
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
2022-07-07 09:10:14 -07:00
platform
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
2022-07-07 09:10:14 -07:00
plugins
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
2022-07-07 09:10:14 -07:00
server
Add helpers across the codebase to deal with networking ents. I tried prototyped a more elegant solution the compiler didn't like - the language should really deal with this.
2022-08-07 14:12:55 -07:00
shared
Add helpers across the codebase to deal with networking ents. I tried prototyped a more elegant solution the compiler didn't like - the language should really deal with this.
2022-08-07 14:12:55 -07:00
vgui
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
2022-07-07 09:10:14 -07:00
xr
NSView: Move stair smoothing etc. into our class.
2022-08-03 10:50:44 -07:00
Makefile
Move game-specific sources into their respective mod-dirs. This was planned
2021-02-08 13:35:15 +01:00