17 lines
522 B
Text
17 lines
522 B
Text
NUCLIDE CODEBASE CONTRIBUTING RULES
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1. The code must be yours.
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It's simple: Do not take GPL code. Do not take Half-Life SDK code.
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We do not decompile, we reverse-engineer by trial and error.
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Also referred to as 'clean-room engineering'.
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Most of the behaviour is rather predictable, other is not.
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2. Game specific features need to be put into game-specific directories.
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Unless other games benefit from this, keep it seperate to one of the game
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sub-directories.
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That's about it.
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Join us on #nuclide at irc.libera.chat
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