This website requires JavaScript.
Explore
Help
Sign in
vera
/
nuclide
Watch
4
Star
0
Fork
You've already forked nuclide
0
Code
Issues
32
Pull requests
Projects
Releases
Packages
Activity
155b8c343b
nuclide
/
src
History
Marco Hladik
155b8c343b
Font_StringWidth: Fix me being tired and not returning anything valid in this
2022-01-31 16:21:09 -08:00
..
botlib
BotLib: Add checks to validate the result of Way_FintClosestNode()
2022-01-31 16:07:04 -08:00
client
Font_StringWidth: Fix me being tired and not returning anything valid in this
2022-01-31 16:21:09 -08:00
gs-entbase
Client: Some minor work towards making the textmenu/game_text code respect
2022-01-31 13:57:30 -08:00
menu-fn
Menu-FN: To make standard load faster, the parsing of game-info now happens
2021-12-15 22:33:30 -08:00
menu-vgui
Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
2021-05-10 11:33:31 +02:00
platform
Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions
2021-11-20 17:27:52 +01:00
plugins
Add BUILD_ODE build.cfg setting. Add stubs for platform specific functions
2021-11-20 17:27:52 +01:00
server
scripted_sequence: More work to make c1a3 and t0a0a work properly
2022-01-21 17:24:39 -08:00
shared
Client: Allow base_player and spectator classes to override CSQC_Input_Frame
2022-01-31 15:31:07 -08:00
vgui
Add VGUI_Active() which returns whether or not we're drawing VGUI elements,
2022-01-28 16:02:00 -08:00
Makefile
Move game-specific sources into their respective mod-dirs. This was planned
2021-02-08 13:35:15 +01:00