nuclide/Source/client
2019-08-19 03:27:24 -07:00
..
cstrike FreeHL weapon updates related to ammo and numerous warnings by the compiler about things that don't really mean anything but I really like the 0% warnings count kthxbai 2019-08-17 19:35:31 -07:00
rewolf Initial Counter-Strike VGUI support 2019-08-10 14:37:56 -07:00
scihunt Updated a whole bunch of stuff related to weapons and whatnot. I'm too tired to clean this up too. Will fix tomorrow. 2019-08-14 02:43:43 -07:00
valve Makefile: Create directories for mod prog output 2019-08-19 03:06:34 -07:00
chat.c Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
cstrike.src Experimental Corpse stuff, will be ripped out tomorrow or so. 2019-08-19 03:27:24 -07:00
damage.c Fix damage overlay for splitscreen games 2019-03-12 01:22:50 +01:00
defs.h Added cvar zoom_sensitivity (Default 1). 2019-03-31 20:52:22 +02:00
entities.c Updated a whole bunch of stuff related to weapons and whatnot. I'm too tired to clean this up too. Will fix tomorrow. 2019-08-14 02:43:43 -07:00
entry.c Experimental Corpse stuff, will be ripped out tomorrow or so. 2019-08-19 03:27:24 -07:00
events.c File tree structure rearrangements. Getting rid of binary pk3 files. 2019-03-13 16:48:58 +01:00
Makefile Major cleanup and restructuring. This breaks everything. I'm very, very sorry. 2019-01-19 05:50:25 +01:00
player.c Experimental Corpse stuff, will be ripped out tomorrow or so. 2019-08-19 03:27:24 -07:00
predict.c Networked ammo variables now predicted 2019-08-19 02:04:35 -07:00
rewolf.src Experimental Corpse stuff, will be ripped out tomorrow or so. 2019-08-19 03:27:24 -07:00
scihunt.src Experimental Corpse stuff, will be ripped out tomorrow or so. 2019-08-19 03:27:24 -07:00
sound.c Initial commit of the new VGUI replacement code. This dates back to the days 2019-08-03 10:40:34 -07:00
text.c Cleanup: Change instances of _x to [0], y to [1] and z to [2] 2019-03-13 22:03:57 +01:00
util.c Valve progs boots now. 2019-01-21 03:00:14 +01:00
valve.src Experimental Corpse stuff, will be ripped out tomorrow or so. 2019-08-19 03:27:24 -07:00
vgui.cpp Initial Counter-Strike VGUI support 2019-08-10 14:37:56 -07:00
view.c Initial Counter-Strike VGUI support 2019-08-10 14:37:56 -07:00
voice.c January 2019 Refactor: Added the initial BaseHL logic and started merging things with FreeCS. This will ensure a bright future to anyone porting mods and the like to the codebase. This is very, VERY early and I'm mainly committing this so Xylemon can start tinkering with it. 2019-01-29 03:40:14 +01:00