nuclide/valve/data.pk3dir/sound
2020-04-22 12:45:45 +02:00
..
items_valve.sndshd Half-Life: Convert item_battery and item_healthkit to use sound shader 2020-04-22 12:45:45 +02:00
monsters_valve.sndshd Footsteps are more unified across BSP versions, can easily be extended 2020-04-03 12:12:11 +02:00
weapons_valve.sndshd A bunch of mod changes contributed to by Xylemon, mixed together with 2020-04-05 02:25:27 +02:00