nuclide/base/src/shared
Marco Hladik 09528c2944 Add support for top/bottom color on players and viewmodels.
Fix func_breakable's sound shader from precaching non existing sounds.
2021-05-20 16:01:07 +02:00
..
animations.h Rearrange how we execute and time our player animation logic 2021-04-06 09:18:17 +02:00
animations.qc Shared: Add frametime parameter to Animation_TimerUpdate(). 2021-05-10 12:22:12 +02:00
flags.h Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
fx_blood.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
fx_breakmodel.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
fx_explosion.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
fx_gibhuman.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
fx_impact.qc Overhaul prediction routines by boxing the generic client attributes away 2021-05-08 17:44:16 +02:00
fx_spark.qc fx_spark: make it use our sound shader definitions 2021-04-07 12:57:23 +02:00
include.src Base: Merge client/input.qc and server/input.qc into shared/input.qc, as 2021-03-09 11:39:52 +01:00
input.qc CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64). 2021-05-10 08:14:10 +02:00
items.h Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
player.qc Add support for top/bottom color on players and viewmodels. 2021-05-20 16:01:07 +02:00
pmove.qc CBaseMonster: support for spawnflag MSF_IGNOREPLAYER (64). 2021-05-10 08:14:10 +02:00
pmove_water.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
weapon_common.h Add Weapons_Sound() back, because now it'll be useful 2021-05-17 20:18:25 +02:00
weapon_common.qc Add Weapons_Sound() back, because now it'll be useful 2021-05-17 20:18:25 +02:00
weapons.h Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00
weapons.qc Move game-specific sources into their respective mod-dirs. This was planned 2021-02-08 13:35:15 +01:00