Commit graph

6 commits

Author SHA1 Message Date
e4cb99dc02 Add player.sndshd to platform for convenience. 2021-03-15 11:31:44 +01:00
0fe863aabc Server: Add water stepping, wading and swimming sounds + script definitions 2021-02-13 23:06:06 +01:00
f8606ae7e7 Extend impacts to the full spectrum of material definitions, sound shaders
and all. Still needs patch for Counter-Strike.
2021-01-19 10:37:28 +01:00
0f50c46623 Platform: Added blood decal for non-Q3BSP.
GS-Entbase: Add mitigations for possible unwanted adddecal() calls, remove decals upon CSQC_Shutdown()
2020-10-23 05:15:59 +02:00
074e1cc120 Client/Platform: Added some base impact decal examples for non HL BSP...
this will change a bit more to include more material types. Patience!
2020-10-15 19:02:55 +02:00
b6e9aceb02 Platform: Restructure the directory, add example maps and sources. 2020-09-24 15:33:35 +02:00