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06d07738b6
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Clean up the base classes, get rid of having to manually include the entbase
defs.h for the respective progs.
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2022-01-20 16:23:29 -08:00 |
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9309aef925
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Client: Remove redundant addentity() calls from predraws of entity classes that
don't require drawing of a modelindex.
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2021-06-29 10:53:36 +02:00 |
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1485544b91
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Base: Get rid of g_eAttacker, which had been replaced by g_dmg_eAttacker.
Go over TraceAttack and make it combine multiple Damage_Apply calls into
one.
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2021-05-10 11:33:31 +02:00 |
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02efa21e3d
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Move game-specific sources into their respective mod-dirs. This was planned
for a while and was inevitable. Latest fteqcc required that fixes a limit
with paths. Also added src/server/mapcycle.qc
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2021-02-08 13:35:15 +01:00 |
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