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a463498f60
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Huge cleanup. Add initial code for the revamped material definition system.
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2022-06-01 17:38:52 -07:00 |
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25c54af62c
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Spring cleaning part one.
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2022-05-11 12:49:04 -07:00 |
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6fb067eed3
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My name has changed, so an update to the copyright to reflect it.
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2022-03-11 11:40:43 -08:00 |
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249e4bc612
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Massive revamp of the Nuclide system classes, more efficient networking
and memory usage thanks to intelligent boxing of fields.
Added Util_TimeToString, removed old VOX code, added lots of new helper
classes...
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2021-10-20 01:19:10 +02:00 |
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50c3f27a69
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GS-Entbase: Document spawnflags throughly in QUAKED comments.
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2021-07-17 21:04:34 +02:00 |
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d744bf2272
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GS-Entbase: QUAKED comment improvements for level editors
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2021-07-14 11:49:30 +02:00 |
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64745eb23c
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Overhaul prediction routines by boxing the generic client attributes away
from the game specific code. Add some helper macros... clean a whole bunch
up.
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2021-05-08 17:44:16 +02:00 |
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02efa21e3d
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Move game-specific sources into their respective mod-dirs. This was planned
for a while and was inevitable. Latest fteqcc required that fixes a limit
with paths. Also added src/server/mapcycle.qc
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2021-02-08 13:35:15 +01:00 |
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