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7c0315d56f
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Added CGameRules::MaxItemPerSlot to let gamemodes/rules allow how many
items we allow per inventory/HUD slot. CS's is 1 in multiplayer.
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2020-04-23 21:02:38 +02:00 |
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b95f7c37eb
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FX: Moved all the particle descriptions into the appropriate places.
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2020-04-23 14:26:43 +02:00 |
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c6f40c2590
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Moved shared Nuclide data into its own folder.
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2020-04-08 08:01:52 +02:00 |
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755eecfc34
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A bunch of mod changes contributed to by Xylemon, mixed together with
some of my FX code which is going places.
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2020-04-05 02:25:27 +02:00 |
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223d740448
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Effect_Blood can now take 'color' as a parameter. Also added some basic
trails which will be shoved into the client-side asap.
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2020-03-24 11:20:21 +01:00 |
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79d7d63e88
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Added particle dustmotes cfg
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2020-03-24 07:47:57 +01:00 |
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2081fa790a
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Updated a whole bunch of stuff related to weapons and whatnot. I'm too tired to clean this up too. Will fix tomorrow.
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2019-08-14 02:43:43 -07:00 |
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cfc9becb72
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Plenty of weapon changes with some experimental garbo. It's fun.
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2019-08-10 20:45:41 -07:00 |
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6650945c45
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Remove fall-damage when landing in water. Happy surfing!
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2019-03-26 15:54:03 +01:00 |
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ed777e7303
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File tree structure rearrangements. Getting rid of binary pk3 files.
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2019-03-13 16:48:58 +01:00 |
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