Commit graph

7 commits

Author SHA1 Message Date
324fadd668 Spring cleaning. Prepare for summer! Fixed lots of bugs too:
v_camroll is now working again.
Counter-Strike is finally getting somewhere again.
Counter-Strike has pseudo spray-patterns now! They're all the same.
func_button now can be programmed to use Sound-Shaders.
The menu handles the vid_conautoscale command autonomously. Set r_autoscale
to 0 if you don't like it.
The menu has an updater, requires a not-yet-pushed build of FTE.
Don't use it yet.
Moved a lot of globals into pSeat's structs to fix splitscreen with them.
Made explosion decals be handled client-side!
Added trigger_look, env_sun and light_environment entities.
2020-04-12 15:50:42 +02:00
f43bc2cf32 update copyright dates because I've been forgetting all year. 2020-04-07 14:46:23 +02:00
c51da15564 Made the codebase compile again... 2020-03-08 10:59:46 +01:00
c5b0e0146f Some fixes to get FreeHL to compile without TW. 2019-11-09 02:09:17 +01:00
7048e0add0 Fix wrong hashtable creation call for materials.
Tweaked a lot of gs-entbase entities.
2019-10-19 04:30:29 +02:00
f4ced97ad0 Started documenting map entities via QUAKED style comments.
Use the mk_mapdef.sh script to generate a radiant compatible entities.def
file.
2019-09-07 05:37:06 +02:00
b604077d0b Renamed /Source to /src 2019-09-01 04:35:37 +02:00
Renamed from Source/gs-entbase/server/func_wall_toggle.cpp (Browse further)