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faaf67762f
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Platform: minor cleanup, updated fonts/
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2023-03-12 16:00:31 -07:00 |
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c3c94b48a6
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Platform: add back missing .po file.
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2023-02-16 17:33:00 -08:00 |
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1ff0b3f9ac
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Menu-FN: Various improvements to the menu for when no menu assets are available at all.
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2023-02-16 17:24:09 -08:00 |
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0cd6694c32
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Menu-FN: Parse locale file info, then gfx/shell definition overrides to
allow for proper translations of the menu system.
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2021-08-08 12:12:17 +02:00 |
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0709688f9f
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Add base/default.cfg, some fallback menu assets.
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2021-08-02 22:36:36 +02:00 |
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e42b714458
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Client: Added Font_LoadFont() as a wrapper for loadfont(), which will
parse definitions located in the filesystem instead of hardcoding font
paths and sizes.
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2021-06-26 21:45:46 +02:00 |
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76507b3e9e
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Client: Handle EFX_Shutdown() for OpenAL Environmental FX
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2021-05-07 16:29:24 +02:00 |
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dd741c1c39
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Menu: Added fallback mode for missing btns_main.bmp and header_*.bmp files,
also support for basic Quake III Arena player model selection if you happen
to play with that (like Xylemon will!)
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2020-12-30 17:19:21 +01:00 |
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b6e9aceb02
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Platform: Restructure the directory, add example maps and sources.
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2020-09-24 15:33:35 +02:00 |
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