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4bebda7940
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build.cfg: Add BUILD_UPDATE, which will control whether or not to run a vcs update command before building a project
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2021-08-07 12:27:19 +02:00 |
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5ae86119b0
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get_gamepacks.sh: don't grab manifests when updating any more, as they're redundant for gamepacks
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2021-06-05 16:17:10 +02:00 |
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d58e653e08
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func_train: Make sure we trigger PathDone() BEFRE switching to the new node
and remove the targetname check for PC_WAIT/TRAIN_WAIT spawnflags
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2021-03-12 02:48:08 +01:00 |
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f157117af7
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Purge game manifest files, let get_gamepacks.sh handle them
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2021-03-08 19:00:41 +01:00 |
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ab8f1f3a81
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Add get_gamepacks.sh, which updates and clones (if not present) src files and scripts for some example games and mods
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2021-03-08 15:53:57 +01:00 |
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