Add get_gamepacks.sh, which updates and clones (if not present) src files and scripts for some example games and mods

This commit is contained in:
Marco Cawthorne 2021-03-08 15:53:57 +01:00
parent 12286e5032
commit ab8f1f3a81
2 changed files with 24 additions and 0 deletions

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@ -1,4 +1,5 @@
#!/bin/sh
./build_engine.sh
./get_gamepacks.sh
./build_game.sh
./build_editor.sh

23
get_gamepacks.sh Executable file
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#!/bin/sh
set -e
SCRPATH="$( cd "$( dirname $(readlink -nf $0) )" && pwd )"
grab_mod()
{
if [ -f "$SCRPATH/$1"/LICENSE ]; then
cd "$SCRPATH/$1"
git pull
else
cd "$SCRPATH"
git clone "$2" "$1"
fi
}
grab_mod gearbox https://www.github.com/eukara/freegearbox
grab_mod rewolf https://www.github.com/eukara/freegunman
grab_mod poke646 https://www.github.com/eukara/freepoke646
grab_mod tfc https://www.github.com/eukara/freetfc
grab_mod scihunt https://www.github.com/eukara/freesci
grab_mod hunger https://www.github.com/eukara/freehunger
grab_mod valve https://www.github.com/eukara/freehl
grab_mod cstrike https://www.github.com/eukara/freecs