faaf67762f
Platform: minor cleanup, updated fonts/
2023-03-12 16:00:31 -07:00
66b09de431
Big commit fixing many regressions since crunch hit. env_sprite has been reworked.
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multi_manager entities now behave correctly when calling themselves in MULTITHREADED mode.
Remove GS_RENDERFX option. Too many entities rely on its functionality anyway.
Fixed some rendermode behaviour - ladders will no longer be visible.
You can now see the playermodel (and no longer the viewmodel) in mirrors.
Fixed a lot of warnings.
2022-07-07 09:10:14 -07:00
ae23af60d8
Platform: add some generic detail textures. I put these into the public domain.
2022-05-27 13:38:08 -07:00
63b0b0a199
Platform: Add textures/sfx/smokevolume.mat
2022-04-25 10:19:50 -07:00
8df9b6db0e
func_dustcloud: Add separate material textures/sfx/dustcloud into platform/
2022-03-23 00:26:46 -07:00
a687d7b330
Various tweaks to documentation inside the codebase, more verbose general
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information prints to console to aid non-devs in sending bug reports and
finding other issues. Updates to some of the GLSL. Minor material fixes.
2022-02-23 01:17:05 -08:00
42b1abf668
Menu-FN/FS: Only parse sprays from logos/, not root of mod-dir
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anymore. Users with giant BMP screenshots will rejoice
2021-08-29 09:53:36 +02:00
e42b714458
Client: Added Font_LoadFont() as a wrapper for loadfont(), which will
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parse definitions located in the filesystem instead of hardcoding font
paths and sizes.
2021-06-26 21:45:46 +02:00
2418480af4
func_button: Add support for the 'OnPressed' output.
2020-11-27 03:03:39 +01:00
0f50c46623
Platform: Added blood decal for non-Q3BSP.
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GS-Entbase: Add mitigations for possible unwanted adddecal() calls, remove decals upon CSQC_Shutdown()
2020-10-23 05:15:59 +02:00
f4eb3cea9d
Platform: Changed the polygon offset and surfaceparm of the stock decals
2020-10-18 16:28:30 +02:00
63d36cc677
Platform: Base impact decals now flagged to skip dlights.
2020-10-15 19:36:28 +02:00
074e1cc120
Client/Platform: Added some base impact decal examples for non HL BSP...
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this will change a bit more to include more material types. Patience!
2020-10-15 19:02:55 +02:00
b6e9aceb02
Platform: Restructure the directory, add example maps and sources.
2020-09-24 15:33:35 +02:00