5320775c33
Cleaning up...
2017-05-01 01:21:49 +02:00
ec41057c4e
Added my prediction codee
2017-03-04 21:08:59 +01:00
bf1adc491a
Support for more muzzleflashes
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Fixes and cleanups regarding effects, networking
All sorts of other cool things
2017-01-14 16:00:31 +01:00
e67ab0380f
Added viewmodel muzzleflashes
...
Redone the model-event sound stuff using next-generation FTE features (TM)
Cleaned and fixed things here and there
2017-01-12 03:49:59 +01:00
ac78b41f0d
Fixed a bug in which shooting shotguns might cause problems...
2017-01-07 21:18:15 +01:00
Marco Hladik
234b38bb44
Minor fixes to VGUI objects and Nightvision
2016-12-24 01:23:33 +01:00
Marco Hladik
cb9fa0b183
Added a basic spectator HUD
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Added nightvision
Added zoom modes for weapons that are supposed to have them
Fixed a bug in which spectators could interact with the game-world
Overhauled the way the rule system works
Switched to autocvars for most cvar-related variables
2016-12-18 10:09:01 +01:00
Marco Hladik
7afac5c6cf
Fixed a bug in which switching the team wouldn't restart the match when the playercount was 0
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Optimisations with cvars
Added cross_color
Added vgui_color
2016-12-17 13:55:18 +01:00
Marco Hladik
122fbe10ef
Basic Player Animations
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Added a dynamic crosshair
Updated weapon selection system
Updated the view to do our own bobbing
Fixed a few logic issues with the round/timer loop
Added some new sound events and some overall polish
2016-12-13 20:15:09 +01:00
Marco Hladik
ba88b9e818
Improved crouching by a ton, changed speed handling (via multipliers) and fixed the timer so that we can do cool things which will come in later.
2016-12-05 19:06:24 +01:00
Marco Hladik
bb4a790f62
Footsteps (basic) and viewmodels now bob. Also flashing HUD elements!.
2016-12-02 19:45:59 +01:00
Marco Hladik
0d58529b79
Initial Commit
2016-12-01 18:50:48 +01:00