build.cfg: Bump BUILD_ENGINEREVISION to include qqshka's FTEQW fix.
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4 changed files with 5 additions and 5 deletions
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@ -32,7 +32,7 @@ BUILD_IQMTOOL=1
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BUILD_IMGTOOL=1
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# Specify which engine revision to build, these are considered 'stable'; 0 = latest
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BUILD_ENGINEREVISION=6282
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BUILD_ENGINEREVISION=6283
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# Whether or not to run 'git pull' or 'svn up' before building a component
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BUILD_UPDATE=1
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@ -108,10 +108,9 @@ trigger_counter::Trigger(entity act, int state)
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void
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trigger_counter::Respawn(void)
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{
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InitBrushTrigger();
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m_iValue = 0;
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m_iCounted = 0;
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SetSolid(SOLID_TRIGGER);
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InitBrushTrigger();
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}
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void
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@ -219,6 +219,8 @@ trigger_hurt::Touch(entity eToucher)
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void
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trigger_hurt::Respawn(void)
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{
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InitBrushTrigger();
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if (HasSpawnFlags(SF_HURT_OFF)) {
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Trigger(this, TRIG_OFF);
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} else {
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@ -105,9 +105,8 @@ trigger_once::Touch(entity eToucher)
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void
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trigger_once::Respawn(void)
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{
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m_iValue = 0;
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SetSolid(SOLID_TRIGGER);
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InitBrushTrigger();
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m_iValue = 0;
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}
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void
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