NSVehicle, NSPhysicsEntity get Save/Restore methods
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2a220fb331
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11 changed files with 149 additions and 0 deletions
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@ -56,5 +56,8 @@ NSClient:NSSurfacePropEntity
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/* run every frame before renderscene() */
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virtual float(void) predraw;
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#else
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virtual void(float) Save;
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virtual void(string,string) Restore;
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#endif
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};
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@ -14,6 +14,23 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef SERVER
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void
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NSClient::Save(float handle)
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{
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super::Save(handle);
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}
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void
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NSClient::Restore(string strKey, string strValue)
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{
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switch (strKey) {
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default:
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super::Restore(strKey, strValue);
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}
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}
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#endif
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void
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NSClient::OnRemoveEntity(void)
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{
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@ -66,6 +66,8 @@ class NSClientSpectator:NSClient
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virtual bool(void) IsPlayer;
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#ifdef SERVER
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virtual void(float) Save;
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virtual void(string,string) Restore;
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virtual void(void) EvaluateEntity;
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virtual float(entity, float) SendEntity;
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virtual void(void) RunClientCommand;
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@ -14,6 +14,23 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef SERVER
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void
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NSClientSpectator::Save(float handle)
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{
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super::Save(handle);
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}
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void
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NSClientSpectator::Restore(string strKey, string strValue)
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{
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switch (strKey) {
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default:
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super::Restore(strKey, strValue);
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}
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}
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#endif
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bool
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NSClientSpectator::IsRealSpectator(void)
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{
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@ -32,6 +32,9 @@ NSNavAI:NSSurfacePropEntity
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void(void) NSNavAI;
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#ifdef SERVER
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virtual void(float) Save;
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virtual void(string,string) Restore;
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/* methods we'd like others to override */
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virtual bool(void) CanCrouch;
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@ -14,6 +14,25 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef SERVER
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void
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NSNavAI::Save(float handle)
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{
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super::Save(handle);
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}
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void
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NSNavAI::Restore(string strKey, string strValue)
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{
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switch (strKey) {
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default:
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super::Restore(strKey, strValue);
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}
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}
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#endif
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#ifdef SERVER
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bool
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NSNavAI::CanCrouch(void)
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@ -74,6 +74,8 @@ class NSPhysicsEntity:NSSurfacePropEntity
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virtual void(void) Death;
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virtual void(void) EvaluateEntity;
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virtual float(entity, float) SendEntity;
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virtual void(float) Save;
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virtual void(string,string) Restore;
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#else
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virtual void(float, float) ReceiveEntity;
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#endif
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@ -14,6 +14,44 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef SERVER
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void
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NSPhysicsEntity::Save(float handle)
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{
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SaveInt(handle, "m_iEnabled", m_iEnabled);
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SaveInt(handle, "m_iShape", m_iShape);
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SaveInt(handle, "m_iMaterial", m_iMaterial);
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SaveInt(handle, "m_iFlags", m_iFlags);
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SaveFloat(handle, "m_flInertiaScale", m_flInertiaScale);
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super::Save(handle);
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}
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void
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NSPhysicsEntity::Restore(string strKey, string strValue)
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{
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switch (strKey) {
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case "m_iEnabled":
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m_iEnabled = ReadInt(strValue);
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break;
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case "m_iShape":
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m_iShape = ReadInt(strValue);
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break;
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case "m_iMaterial":
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m_iMaterial = ReadInt(strValue);
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break;
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case "m_iFlags":
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m_iFlags = ReadInt(strValue);
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break;
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case "m_flInertiaScale":
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m_flInertiaScale = ReadFloat(strValue);
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break;
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default:
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super::Restore(strKey, strValue);
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}
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}
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#endif
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#define ODE_MODE 1
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#ifdef CLIENT
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@ -156,6 +156,7 @@ NSTrigger::Restore(string strKey, string strValue)
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super::Restore(strKey, strValue);
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}
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}
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void
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NSTrigger::Input(entity eAct, string strInput, string strData)
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{
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@ -50,6 +50,8 @@ class NSVehicle:NSSurfacePropEntity
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virtual vector(void) GetExitPos;
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virtual void(void) EvaluateEntity;
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virtual float(entity, float) SendEntity;
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virtual void(float) Save;
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virtual void(string,string) Restore;
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#endif
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virtual entity(void) GetDriver;
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@ -14,6 +14,51 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifdef SERVER
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void
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NSVehicle::Save(float handle)
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{
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SaveInt(handle, "m_iVehicleFlags", m_iVehicleFlags);
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SaveInt(handle, "m_iMoveButtons", m_iMoveButtons);
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SaveVector(handle, "m_vecMoveValues", m_vecMoveValues);
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SaveFloat(handle, "m_eDriver", num_for_edict(m_eDriver));
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SaveFloat(handle, "m_eDriverLast", num_for_edict(m_eDriverLast));
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SaveVector(handle, "m_vecPlayerPos", m_vecPlayerPos);
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SaveVector(handle, "m_vecExitPos", m_vecExitPos);
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super::Save(handle);
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}
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void
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NSVehicle::Restore(string strKey, string strValue)
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{
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switch (strKey) {
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case "m_iVehicleFlags":
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m_iVehicleFlags = ReadInt(strValue);
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break;
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case "m_iMoveButtons":
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m_iMoveButtons = ReadInt(strValue);
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break;
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case "m_vecMoveValues":
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m_vecMoveValues = ReadVector(strValue);
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break;
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case "m_eDriver":
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m_eDriver = edict_num(stof(strValue));
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break;
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case "m_eDriverLast":
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m_eDriverLast = edict_num(stof(strValue));
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break;
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case "m_vecPlayerPos":
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m_vecPlayerPos = ReadVector(strValue);
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break;
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case "m_vecExitPos":
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m_vecExitPos = ReadVector(strValue);
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break;
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default:
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super::Restore(strKey, strValue);
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}
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}
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#endif
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bool
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NSVehicle::CanDriverCrouch(void)
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{
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