trigger_multiple: Set the activator entity correctly now
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@ -25,6 +25,8 @@ class trigger_multiple : CBaseTrigger
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void trigger_multiple :: touch ( void )
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{
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eActivator = other;
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if ( m_flDelay > 0 ) {
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CBaseTrigger::UseTargets_Delay( m_flDelay );
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} else {
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