trigger_hurt: Fixed the timer so you can get hurt more than once

This commit is contained in:
Marco Cawthorne 2019-01-10 11:16:39 +01:00
parent 274d8386fb
commit 9c29c9fcb9

View file

@ -34,7 +34,7 @@ void trigger_hurt :: Trigger ( void )
void trigger_hurt :: Touch ( void )
{
if ( m_flNextTrigger > ltime ) {
if ( m_flNextTrigger > time ) {
return;
} else if ( other.takedamage == DAMAGE_NO ) {
return;
@ -68,7 +68,7 @@ void trigger_hurt :: Touch ( void )
solid = SOLID_NOT;
}
m_flNextTrigger = ltime + 0.5;
m_flNextTrigger = time + 0.5;
}
void trigger_hurt :: Respawn ( void )